Monday, May 28, 2018

Sr. Creative Director Electronic Arts (EA) Sacramento

Job Description: • 2-minute read •
At Electronic Arts we put our players first, and we’re looking for the most talented and creative game developers in the world to help us become the world’s #1 mobile gaming company. Mobile is the future of our industry and the future of our company. Our mobile team is growing fast, with 17 exciting studios around the world and a portfolio of blockbuster titles like FIFA, The Simpsons: Tapped Out, Madden, Real Racing, Plants vs. Zombies, the Sims and Star Wars: Galaxy of Heroes.

Creativity, Collaboration, and Communication are what makes us tick as we prepare ourselves for massive amounts of growth and an incredible amount of fun. We want to engage our players and create the most entertaining mobile titles in the world. Come and see for yourself, the future is here.
We’re pushing the boundaries on every front so you’ll get a chance to stretch beyond your comfort zone and have the ability to learn while you contribute. Our team culture is collaborative and high-performance and we expect everyone to think like game makers and approach development with a Player First perspective.

Capital Games is looking for a Sr. Creative Director to join us in creating the best mobile games in the world. The Creative Director will act as a guiding force for games across the studio, providing vision as well as making sure that each aligns with core design philosophies and represents in concept, quality, and innovation.

Responsibilities

Collaborate with studio leadership to define strategy and long-term planning
Concept and pitch high-level game ideas
Evangelize game ideas to the studio and generate excitement and enthusiasm among the team
Build a collaborative relationship with each development team
Participate in design brainstorm sessions
Requirements

At least one title launched/shipped in a Sr. Creative Director role
Excellent pitching and public speaking skills
Ability to provide both focused and inspiring creative leadership
Sensitivity to mass-market audience appeal, and the ability to innovate within it
Passion for playing and making games and an excellent understanding of what makes them fun
Solid understanding of popular social games and the design mechanics that work well within them
Desired

Bachelor's degree or equivalent experience
Experience with rapid prototyping and data-driven design and development
Game industry experience in another discipline (programming, art, production, audio, etc.,)

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