You are a veteran game programmer with deep experience building character animation and combat systems. Your contributions have been a critical component of the success of your past projects. You enjoy iterating with artists and game designers to break down technology barriers and deliver experiences that delight customers. You're a natural problem solver with a passion for games. You lead by example, and make everyone around you better.
Watch: Career Advice

Be a technical leader on core combat and animation systems.
Work directly with game designers, animators, and other engineers to deliver a moment-to-moment experience that exceeds expectations on both look and feel.
Own broad game feature areas end-to-end.
Assist in developing project plans and commitments, then deliver consistently against those commitments.
Relentlessly pursue great customer experience across all aspects of the product.
Basic Qualifications
5+ years of game development experience on medium to large sized teams with at least 1 shipped title.
8+ years of professional software development experience with multiple completed product cycles.
Responsibility for core character animation and combat systems on at least 1 shipped title.
Strong Computer Science fundamentals in object-oriented design, algorithms, and data structures.
Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++.
Good communication skills and ability to work effectively on shared projects with designers, artists, testers, and other developers
Preferred Qualifications
Multiple shipped titles, including AAA console or PC titles
Facility with additional languages: lua, C#, Java
Experience building high-fidelity latency-tolerant real-time synchronous multiplayer gameplay
Send To A Friend