Friday, March 18, 2016

Director Development Electronic Arts EA Redwood City

• 2-minute read •
Job Description:
Seeking a highly motivated Sr. Development Director for a new mobile game. Looking for a leader, who is both technical and energized by creative problem solving. This is a major opportunity to contribute to a large franchise. You will be the Lead DD for the entire project team.

Responsibilities:
Maintains regular communication with team and key stakeholders to provide project status updates.
Builds and maintains effective working schedules to ensure achievement of project development milestones.
Manages change requests and obtains appropriate approvals; advises key stakeholders on the impact of each change request on project schedule, budget, and resources.
Continually evaluate scheduling process and methodology and look for ways to improve efficiency without compromising effectiveness.
Able to extract and use data to establish bug trends and create predictability in hitting key launch milestones
Anticipate and communicate problems and roadblocks to successful achievement of goals and milestones.
Manage career development of direct reports, including development of individual development plans and regular 1:1 meetings.
Manage P&L and work across studio to prepare proper long term staffing plans.
Drive partnerships with central teams to ensure timely delivery of dependent tech.

Requirements:
Strong listening and communication skills - able to communicate team and project goals in a clear, concise and strategic manner.
Excellent analytical and problem solving skills - able to work on complex problems where analysis of situations requires an in-depth evaluation of various factors.
Knowledge of, and experience with, implementing and running agile methodologies, experience with Jira a plus
Excellent negotiation, interpersonal and conflict resolution skills.
Minimum 4 years software development experience or other related experience; minimum 2 year project management or team leadership experience.
Able to interpret design documents and project schedules to establish and communicate scope.
Strong people management skills including the ability to clearly communicate performance expectations and provide regular feedback to improve employee performance; capable of managing performance and professional development of direct reports.
Significant experience producing or leading one or more aspects of game development.
A good understanding of various disciplines and interdependencies that go into game development such as programming, art, design and audio.

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