MSG Ventures was created to advance MSG’s goals of creating the “venue of the future,” along with immersive experiences that revolutionize the way fans, artists, and events engage and connect – both in and out of the venue. Ventures will explore and create technologies that redefine the limits of connectivity, video and acoustics, and content distribution, with the ultimate goal of creating immersive experiences that take place before, during and after an event.
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MAIN DUTIES/FUNCTIONS:
Lead the re-definition of what is meant by visual immersion for live performances, pushing the limits of existing and yet-to-be defined solutions in display and video technology
Rethink traditional approaches to projection, display, and content management systems
Embed with artists and creative partners to define key visualization needs and gaps
Develop reference architecture and smart use of existing platforms, innovating where necessary
Architect functional systems and work with partners to implement, test, and commercialize
Where strategically necessary, align with key standards, regulatory, or alliance agencies.
SUPERVISION:
Direct reports: 3-5 Product Engineers
Multiple external partner relationships
Qualifications:
Essential:
Four-year degree in STEM
Minimum of 8-10 years’ relevant work experience
Proven track record of commercializing new products and complex systems, including underpinning technology development and business case justification
Comfortable reviewing deep technical specs, as well as user experience design
Intellectual curiosity, with a healthy appetite for debate
Ability to work in an unstructured environment
Highly Preferred:
Proven track-record performing in a “start-up” environment, and being supportive of the entrepreneurial process
Experience in a technical sector, preferably in an engineering or product development role
Experience in a professional services firm including management consulting, system integrators, or industrial design

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