Wednesday, June 29, 2016

GPU Performance Engineer Apple Santa Clara

Job Description: • 2-minute read •
In this role you will be responsible for performance analysis, tuning, and debug of Apple’s GPU products. As part of the Logic design team, you will collaborate closely with other ASIC Design Engineers and architects to optimize Apple’s mobile GPUs
Key Qualifications

Good SW and scripting experience.
Familiarity with data visualization tools.
Computer architecture, memory sub-system experience.
Familiarity with GPU pipeline.
Experienced in Verilog, C++.
Able to work in a fast paced and collaborative environment.
Description

Debug performance problems. Present performance data to the other teams in an understandable way. Work with the architecture and SW teams to determine benchmarks to run.

Education

MS in EE/CS/ECS or related technical field or equivalent. Ideal focus on computer architecture.
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